PLAYWAN GamingPLAYWAN

WHAT
WE DO

Everything Japan needs,
in one stop.

From IP collaboration to implementation, creative production, and promotion. One team from planning through execution.

01

IP COLLABORATION

Collaboration with Japanese IP

We work with Japanese publishers, games, anime, and character holders. From selection through negotiation, contracts, and supervision, we match the right IP to title, audience, budget, and territory.

SERVICE

  • —IP selection and planning
  • —Negotiation with IP holders
  • —Licensing support
  • —Supervision coordination
  • —In-game implementation support
  • —Promotion usage clearance

02

CREATIVE PRODUCTION

From game assets to advertising, produced as one

A license is not a finished collaboration. We produce in-game creative to implement the IP, then the Japan-facing promotion assets that follow.

SERVICE

  • —Game graphics
  • —Character assets
  • —UI / UX
  • —Spine Animation
  • —PV / Movie
  • —Web / LP
  • —Banners and ad creatives
  • —OOH creative

03

JAPAN MARKETING

Create conversation in Japan

Japan’s offline market needs local media selection, contracts, review, production, and installation. PLAYWAN is the Japan desk, coordinating agencies, media, events, and PR partners.

SERVICE

  • —Transit advertising
  • —OOH / DOOH
  • —Events
  • —PR
  • —Influencers
  • —Retail collaborations
  • —SNS marketing

PACKAGE

  • Japan Launch Mini

    Akihabara / Ikebukuro DOOH + SNS

    JPY 3–5 million

  • Japan Launch

    Transit ads + OOH + PR

    JPY 10–30 million

  • Japan Mega Launch

    Station takeover + large vision + event

    JPY 30 million–100 million

  • IP Collaboration

    Japanese IP collab + advertising

    From JPY 20 million

  • Anniversary/Event

    Anniversary / major update campaigns

    JPY 5–30 million

PROJECT FLOW

  1. 01

    CONSULTING

    Discovery and issue framing

  2. 02

    PLANNING

    Concept and strategy

  3. 03

    IP & LICENSE

    Selection, negotiation, supervision

  4. 04

    PRODUCTION

    Creative and implementation

  5. 05

    MARKETING

    Promotion in market

  6. 06

    ANALYSIS

    Measurement and reporting